[Tangaria 1.6.0 Character Dump] Name Runi IV Age 29 Self RB CB EB Best Sex Neuter Height 9'3" STR: 18 +4 +3 +0 18/70 Race Half-Troll Weight 18st 10lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +1 7 Title Swordsman Game 12139 DEX: 13 -4 +2 +0 11 HP -3/171 Player 26726 CON: 15 +3 +2 +0 18/20 SP 0/0 Active 13102 Chr: 10 -4 -2 +0 4 3 Level 13 Armor [14,+2] Saving Throw 23% Cur Exp 1371 Stealth Bad Max Exp 1371 Melee 1d10,+4 Disarm - phys. 51% Adv Exp 1375 To-hit 49,+2 Disarm - magic 33% Blows 2.3/turn Magic Devices 19 Gold 863 Searching 16% Burden 139.4 lb Shoot to-dam +6 Infravision 30 ft Overweight -40.5 lb To-hit 34,+5 Speed Normal MaxDepth 450' (L9) Shots 1.0/turn Your father was a Cave-Troll Shaman. You have puke-yellow eyes, oily bright red hair, and white scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:..+........... Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You hit the Old Forest werewolf (7). > The Old Forest werewolf claws you (6). > The Old Forest werewolf misses you. > The Old Forest werewolf bites you (11). > You hit the Old Forest werewolf (7). > You hit the Old Forest werewolf (5). > The Old Forest werewolf claws you (5). > The Old Forest werewolf claws you (9). > The Old Forest werewolf bites you (7). > You hit the Old Forest werewolf (5). > You hit the Old Forest werewolf (13). > You hit the Old Forest werewolf (7). > The Old Forest werewolf claws you (5). > The Old Forest werewolf claws you (10). > You die. Killed by an Old Forest werewolf. [Character Equipment] a) a Trident (1d10) (+0,+0) Dropped by a gallant at 400 feet (level 8). Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +6 DEX you would get 2.7 blows/round. Average damage/round: 23. b) a Short Bow (x2) (+3,+6) Found lying on the floor at 200 feet (level 4). c) a Ring of Levitation Bought from a store on the surface. Makes you float just above the floor. f) an Old Lantern (1326 turns) Found lying on the floor at 400 feet (level 8). Intensity 3 light. g) Soft Leather Armour [8,-1] An inheritance from your family. h) a Cloak [1,+0] Dropped by a snotling at 200 feet (level 4). i) a Wicker Shield [2,-1] Found lying on the floor at 400 feet (level 8). j) a Metal Cap of Wisdom [3,+4] <+1> Obtained from Lnk1 II. Rumoured to be found lying on the floor at 750 feet (level 15). +1 wisdom. Sustains wisdom. [Character Quiver] a) 18 Bolts (1d5) (+5,+4) b) 33 Bolts (1d5) (+0,+0) {@v1} c) 18 Bolts (1d5) (+6,+4) {@v2} d) 40 Bolts (1d5) (+0,+0) {@v3} e) 24 Iron Shots (1d4) (+0,+0) {@v4} Combat info: Average thrown damage: 5. [Character Inventory] a) a Crystal of Telepathy b) a Potion of Boldness c) 2 Potions of Infravision d) 10 Potions of Sleep It can be thrown at creatures with damaging effect. e) 5 Potions of Water f) 16 Scrolls of Phase Door {@r1} g) 40 Scrolls of Phase Door h) 3 Scrolls of Treasure Detection i) a Scroll of Word of Recall j) 2 Scrolls of Life k) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. l) a Rod of Light m) 2 Wands of Wonder (10 charges) Cannot be harmed by Lightning. n) a Staff of Detect Invisible (21 charges) o) a Staff of Cure Light Wounds (10 charges) p) a Wooden Torch (5000 turns) Intensity 2 light. q) a Wooden Torch (3417 turns) Intensity 2 light. r) a Sling (x2) (+1,+0) [Home Inventory] a) an Old Lantern Intensity 3 light. [House List] a) 3 Old Lanterns (5000 turns) b) an Old Lantern (5000 turns) {cursed} c) a Filthy Rag [1,+4] [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:12 100ft 2 Killed Lobelia Sackville-Baggins 00:00:16 150ft 3 Killed Fang, Farmer Maggot's Dog 00:00:16 150ft 4 Killed Farmer Maggot 00:00:17 150ft 5 Reached level 5 00:00:21 150ft 6 Killed Grip, Farmer Maggot's Dog 00:00:27 200ft 7 Killed Freesia 00:01:13 200ft 10 Reached level 10 00:01:30 250ft 10 Killed Bullroarer the Hobbit 00:02:37 400ft 12 Killed Wolf, Farmer Maggot's Dog 00:03:22 Town 13 Was killed by an Old Forest werewolf [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) Hide controlled monsters in monster lists : no (hide_slaves) [Scene of Death] ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..#..^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^.#..#.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..*...*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^#..##*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^.*....^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^*.*...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^.*##..^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^..#..*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^.*...^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^.*##.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^C@.*.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^.##.#^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^...#.*.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^##.##*.#..#.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^###.##.#......^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^##.##>#.###.#.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^..*..#.##..##.*..##*#.^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^.#...#..#*.##*##.#.**...**^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^####*.**##.*####.###*#*###.*^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^####..###*..*###.###.*.**###.*^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^.*###.#.#####.**###*.......**##...^^^^^^^^^^^^^^^^^^^^^^^^^^ 0_-1 Light 1 Fed 46 % Grass [Player information] Player ID: Runi Time: 21:52:10 16-01-2022 Server Turns: 167449082 Timestamp: 1642359130